﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Core.Battle
{
    public class AbilityDef
    {
        public string name;
        public List<IAbilityBehavior> behaviors;

        public AbilityDef(string name)
        {
            this.name = name;
            behaviors = new List<IAbilityBehavior>();
        }

        public void AddBehavior(IAbilityBehavior behavior)
        {
            behaviors.Add(behavior);
        }
    }
}